Tuesday, March 31, 2015

Doodles for Lunch

The hand studies would slowly change into character and creature concepts.  Later I would start playing around with asymmetrical design in the body (not much of that seen here).  I would base it on human anatomy first then alter the spine and everything else.
I thought about how the design would stand in terms of balance - creating leverage with a heavier limb could work (kinda like those big-armed crabs) and maybe create an interesting movement.

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